Comparison to
EPX


We compare against our own implementation of the EPX algorithm,
as described here: http://en.wikipedia.org/wiki/Pixel_art_scaling_algorithms.


Yoshi 1
Super Mario World 2: Yoshi's Island, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Yoshi 2
Super Mario World 2: Yoshi's Island, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Bowser
Super Mario World, © Nintendo

Input Nearest (8x) Our Method (8x) Epx (8x)


Boo
Super Mario World, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Dolphin
Super Mario World, © Nintendo

Input Nearest (8x) Our Method (8x) Epx (8x)


Help
Super Mario World, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Mario 2
Super Mario World, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Mario and Yoshi 2
Super Mario World, © Nintendo

Input Nearest (8x) Our Method (8x) Epx (8x)


Mushroom
Super Mario World, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Yoshi 3
Super Mario World, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Chest
Super Mario All Stars, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Peach 1
Super Mario All Stars, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Peach 2
Super Mario All Stars, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Mario
Super Mario Bros, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Mario and Yoshi
Super Mario World, © Nintendo

Input Nearest (8x) Our Method (8x) Epx (8x)


Toad
Super Mario All Stars, © Nintendo

Input Nearest (16x) Our Method (16x) Epx (16x)


Koopa
Super Mario World 2: Yoshi's Island, © Nintendo

Input Nearest (8x) Our Method (8x) Epx (8x)


Invader 1
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Invader 2
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Invader 3
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Invader 4
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Invader 5
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Invader 6
Space Invaders, © Taito

Input Nearest (16x) Our Method (16x) Epx (16x)


Grandpa
Secret of Mana, © Square

Input Nearest (16x) Our Method (16x) Epx (16x)


Fake Sage Joch
Secret of Mana, © Square

Input Nearest (16x) Our Method (16x) Epx (16x)


Rabite
Secret of Mana, © Square

Input Nearest (16x) Our Method (16x) Epx (16x)


Randi 1
Secret of Mana, © Square

Input Nearest (8x) Our Method (8x) Epx (8x)


Randi 2
Secret of Mana, © Square

Input Nearest (8x) Our Method (8x) Epx (8x)


Salamando
Secret of Mana, © Square

Input Nearest (16x) Our Method (16x) Epx (16x)


Broad Sword
Secret of Mana, © Square

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 1
Super Bomberman, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 2
Super Bomberman, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 3
Super Bomberman, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 4
Super Bomberman, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 5
Super Bomberman 4, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 6
Super Bomberman 4, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 7
Super Bomberman 4, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Bomber 8
Super Bomberman 4, © Hudson Soft

Input Nearest (16x) Our Method (16x) Epx (16x)


Axe Battler 1
Golden Axe 2, © Sega

Input Nearest (4x) Our Method (4x) Epx (4x)


Axe Battler 2
Golden Axe 2, © Sega

Input Nearest (8x) Our Method (8x) Epx (8x)


Arc Skeleton
Golden Axe, © Sega

Input Nearest (8x) Our Method (8x) Epx (8x)


Critical Error
TOS Operating System, © Atari

Input Nearest (16x) Our Method (16x) Epx (16x)


Save Icon
, © Artists Valley

Input Nearest (16x) Our Method (16x) Epx (16x)


Cursor 1
Windows Vista, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Cursor 2
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


386 Enhanced
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Control Panel
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Fonts
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Keyboard
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Ports
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Setup
Windows 3.1, © Microsoft

Input Nearest (16x) Our Method (16x) Epx (16x)


Baelog
Lost Vikings, © Blizzard

Input Nearest (16x) Our Method (16x) Epx (16x)


Eric
Lost Vikings, © Blizzard

Input Nearest (16x) Our Method (16x) Epx (16x)


Olaf
Lost Vikings, © Blizzard

Input Nearest (16x) Our Method (16x) Epx (16x)