Abstract
Displaying panoramic and wide angle views on a flat 2D display
surface is necessarily prone to distortions. Perspective
projections are limited to fairly narrow view angles. Cylindrical
and spherical projections can show full 360° panoramas,
but at the cost of curving straight lines, interfering with the
perception of salient shapes in the scene.
In this paper, we introduce locally-adapted projections.
Such projections are defined by a continuous projection surface
consisting of both near-planar and curved parts. A simple and
intuitive user interface allows the specification of regions of
interest to be mapped to the near-planar parts, thereby reducing
bending artifacts. We demonstrate the effectiveness of our
approach on a variety of panoramic and wide angle images,
including both indoor and outdoor scenes.
@article{Kopf2009,
author = {Johannes Kopf and Dani Lischinski and Oliver Deussen
and Daniel Cohen-Or and Michael F. Cohen},
title = {Locally Adapted Projections to Reduce Panorama Distortions},
journal = {Computer Graphics Forum (Proceedings of EGSR 2009)},
year = {2009},
volume = {28},
number = {4},
pages = {to appear},
}
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